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Bulldogs hope summer program lifts 8-3 football season in ’16 to higher level

By Adam Riley II, Staff Writer

 The Wingate University football program looks to build off of  a successful 2016 season, finishing 8-3 overall and 5-2 in South Atlantic Conference play. All that begins in the summer.

Over the course of an eight-week period during the months of June and July, the Bulldogs have what they call the “Dog Days of Summer”. This is a period where players come back to campus to conduct the bulk of their preparation for the upcoming season.

The Bulldogs train at 6 a.m. four mornings a week.

“Certain days we’re running then lifting, specifically doing speed and power development, other days we lift and then run afterwards for our conditioning work. And that final 4-week build up until camp starts it’s a big push to get everybody geared and ready to go.” said WU head strength and conditioning coordinator Will Hayes.

Head coach Joe Reich’s Bulldogs eclipsed another 7-game winning record last season, which earned them a shot at the SAC championship in the last game of the regular season at Newberry.  They fell just shy of claiming their first title since 2010 in a 27-22 loss.  The Bulldogs finished second in the league, tying with rival Catawba, which had won the conference the previous year.

“We played with great effort last season, I want us to carry that over into next season.”  Reich says. “From a league perspective, we got ourselves in the championship conversation last season.”

Training camp officially starts on Aug. 7 and Reich and his Bulldogs enter the 2017 season with high hopes and expectations.

Redshirt senior linebacker  Zack Singleton, one of the team’s captains, said:  “I’m really looking forward to it. We have a lot of athletes coming in, probably the most athletes we’ve ever had on the team.”

Reich said,  “One of our main focuses going in Aug. 7 is to stay healthy throughout camp.”

The Bulldogs were hit drastically by the injury bug last season, losing starting safety Kameron Johnson, a redshirt sophomore, due to a season ending foot injury in camp. In addition, the Bulldogs suffered  two more critical blows with injuries to running back Lawrence Pittman and receiver/return specialist Adam  Riley. Both Bulldogs suffered season-ending ankle injuries just one week apart. Pittman was leading all NCAA football players in touchdowns scored when he was sidelined for the season.

And three-year starting quarterback Kyle Johnson suffered an injury to his throwing arm on the opening drive of the season-ending game against Newberry, in which he did not return.

The Bulldogs lost a number of key seniors from this past season on both sides of the ball. They include: defenseive end and SAC Defensive Player of the Year Ray Edwards; first team all-SAC defensive end Andre Foulks; and four-year starter at cornerback Cornell Cheron. 

On offense, most notably  notably the Bulldogs will lose All-Conference Receiver and four-year starter in Jordan Berry, as well as fellow starting receiver Joe Wallace, in addition to quarterback Johnson.



Zack Singleton (LB)

Kameron Johnson (DB)

Josh Shelton (DB)

Robbie Wallace (LB)

James Basham (DE)

Tim Longmire (DB)

Jabari Foster (DB)

Joseph Kelly (DB)

Christopher Biroses (P)


Blake Hayes (RB)

Lawrence Pittman (RB)

The entire OL

Jake Jensen (TE)

B.J. Muckelvene (WR)

Malik Bledsoe (WR)

Jay Hood (WR)

J.T. Stokes (WR)

Adam Riley II (WR/PR)

The Bulldogs will play seven night games in a 10-game season, four of which will be at home for the first time in the school’s history.

“We are looking forward to Saturday Night Lights! Playing seven of 10 games at night this year will be a different experience for us.” Reich said in a previous interview. “I like the idea of the new reality, playing at night and I think it will really get all of our guys fired up.”

The Bulldogs’ season begins at 6 p.m. on Sept. 2, as they travel to Charlotte to face off against the Golden Bulls of Johnson C. Smith University. Wingate’s first home game is on Sept. 16 against conference opponent Carson-Newman, with kickoff at 6 p.m. at Irwin Belk Stadium.

New Faith-based Organization will be added to Wingate in the fall

Sarah Katz, Staff Writer

A faith-based organization will be joining one of approximately 50 registered student organizations on Wingate University’s campus in fall of 2018, said a university representative.

Delight is a college women’s ministry built for the purpose of inviting all women to strengthen and learn about their faith,” said Skylar Mize, cofounder of Delight on Wingate’s campus.

Based on information from the website, Delight was founded by three women at Belmont University in Nashville, Tennessee.  The women wanted to create an environment that would foster relationships between women and God.  They did this through a Bible study and then by expanding Delight to multiple universities.

“I discovered Delight through an old friend from high school who recommended I check it out,” said Mize.  “The more I learned about Delight, the more I felt called to bring it to campus.”

Based on the website, Delight has three goals.  Delight wants to create a Christ-centered community, foster vulnerability and transform stories.  

“The goals of Delight are an outline for us to run this organization on campus,” said Alex Matranga, cofounder of Wingate’s Delight chapter.  “This gives a foundation for us to help grow our and other’s faith in an impactful way.”

Delight also incorporates nights of worship, service to the community and activities called Delight dates. “I am excited to help establish a support system for girls on campus so that we can help with anything that weighs heavy on their hearts,” said Matranga.  

Based on the website, the second goal of Delight is to foster vulnerability.  Delight wants to provide an environment where women feel safe and comfortable sharing Christ in their lives without the fear of judgment.

“The organization is built off of diversity and creating a safe space where all women feel welcome and comfortable sharing regardless of their past,” said Mize. “Delight is only for women which helps those who may not be as comfortable sharing in a co-ed group.”

The website states that Delight’s third goal is to transform stories.  Delight wants to create an environment where women can encounter Christ and change their stories in the pursuit of him.

“We want this to be a judgment free zone where we can hear and share stories so that people understand how their stories can be used to spread God’s word,” said Mize.  

Delight will be one of approximately 50 organizations offered by Wingate University.  Only seven of the organizations offered are faith-based, according to the university’s website. “Delight will be the first of its kind at Wingate and it will be a new way for women to encounter the grace of God,” said Matranga.

Delight became a registered student organization at Wingate through committee approval during the spring semester of 2017.  Mize and Matranga said they communicated with the founders of Delight to discuss the process of starting Delight on campus and identified people to be part of the leadership team at Wingate.

“We learned everything we could about Delight because we wanted to be able to answer any question thrown at us by the committee or women wanting to learn more,” said Matranga.  “We wanted to have the knowledge to make sure that we were correctly informing everyone of what Delight stands for.”

Based on their website, part of Delight coming onto campus requires members to sell $180 in books in order to support the organization.  These are book written by and for the Delight community.

“We are hoping that required sales will not be an issue but Alex and I both believe in this organization strongly enough that we will buy the books ourselves if we have to,” said Mize.

This organization will be new to campus and with that comes a level of uncertainty.  Mize and Matranga said they met with their leadership team multiple times in order to ensure that all members are on the same page.

“We are excited for the start next year,” said Mize. “Our goal is not to have the most people coming to our meetings instead we want to have an impact on the people we meet.” Delight will officially start on Wingate University’s campus at the beginning of fall semester 2017.  

Edited by: Brea Childs

Students react to Starbucks coming to Campus in the Fall Semester

Mason Teague, Staff Writer

New dining changes are coming to Wingate University with the announcement of a Starbucks being added on campus. The popular coffee chain will be located inside the Dickson-Palmer Center on campus, where it will replace the recreation facilities that currently occupy the space.

The Starbucks on campus will be as large as any Starbucks found all over the world, with a full dining area, espresso and condiment stations for servers to brew customer orders and a kitchen area where supplies will be stored as needed by the employees.

The plan also includes a stage found in one area of the coffee shop, to be used during open mic nights that will occur throughout the school year to provide entertainment to customers.

President Rhett Brown seems excited about the plans to bring Starbucks back to the Wingate student body. “We actually used to have a Starbucks on campus where Einstein Bros is now, and it was a big hit with the students on campus,” Dr. Brown said. “The administration is extremely excited to bring such a popular restaurant back to campus so that students and faculty alike will be able to enjoy all of the services they have to offer.”

The excitement about a Starbucks on campus has spread to many of the students on campus. Abbey Gantt, a pharmacy student at Wingate, is excited about having her favorite coffee shop on campus soon.

“I am really happy that I won’t have to drive super far away from campus just to get my favorite coffee,” Ms. Gantt said. “Soon I will be be in walking distance of a Starbucks, which is super convenient for me because of my busy class schedule.”

Maria Sofia, a junior at Wingate, is also thrilled about the plans for a Starbucks on campus because of the options that they offer for people that do not consume dairy.

“It is hard for me to get coffee at Einstein’s because of the dairy products that they typically use in their coffees,” Ms. Sofia said. “Starbucks offers all sorts of coffee options that I am able to drink without these products, which is why I am excited they are coming to campus.”

While many students are happy about this plan, some are concerned about the high costs on the Starbucks menu.

“I really hope that we are going to be able to use our Bulldog Bucks to pay for stuff at Starbucks,” Isaac Tilghman said. “Otherwise, I won’t be able to go extremely often because of the prices being so high.”

Dr. Brown offered no comment on whether Bulldog Bucks could be used when Starbucks opens, as the school is still in the process of deciding what types of payment methods will be accepted.

Construction on the restaurant will begin near the end of the spring semester, with an opening scheduled for the beginning of the 2017 school year in the fall.

Photo Source: Starbucks Newsroom
Edited by: Brea Childs

Eight countries showcased in W’International Program for the 2018 year

Andrew Elliot, Staff Writer

Last Wednesday night, in the Batte Center’s Recital Hall was where the Class of 2019’s W’International showcase took place. The place was filled with excitement and wonder as each professor revealed the different countries that students could go to.

Photo by: Katie Williams during the W’International Camp Out

“We had over 150 students in attendance!” Said Ms. Jennifer Armentrout, the Director of International Programs. “The professors did a great job of showcasing their programs, and the student audience was very respectful and attentive to each presenter.” This year’s reveal consisted of eight trips; more than any other W’International reveal to date. The Triangle was able to attend the reveal on March 14 and see what trips are available for rising juniors next semester.

The first trip revealed was Dr. Patrick Young’s trip to The Netherlands; This trip includes the coursework of History. “This experience will provide students with insight into resiliency and mental toughness,” Said Dr. Young. “And how [The Dutch] aided those resisting the Nazis during World War II. Students will visit three important cities within the Netherlands: Rotterdam, The Hague,  and Amsterdam; each played a specific and major role for the Dutch during the Nazi occupation. This trip is set to take place in the 2018 Spring semester.

Next up was Dr. Melissa Fox’s trip to Costa Rica; This trip include the coursework of Biology. “Students will experience firsthand how this vast ecological system is supported by the varied climates found across [Costa Rica],” Said Dr. Fox, as she addressed the students on her trip. “As they hike through protected rainforest reserves to collect climate change data, explore the volcanic mountain ranges that provide the nation with renewable energy, encounter numerous exotic plants and animals in their natural habitats, and tour coffee plantations within the Central Valley that support the Costa Rican economy as a leading export.” This trip is set to set sail in the 2017 Fall semester.

Following that presentation was The Triangle’s own Dr. Keith Cannon, with his trip to London and Cambridge. “The BBC just stopped giving tours a year ago,” Said Dr. Cannon, as he explained the planned tour of the BBC during the trip to England. “I am still trying to find a ‘legal’ way to have a tour anyway (laughs).” This course will give students an overview of the past, present and future of Great Britain’s news media and its role in that country’s development into a world power. This trip is set to take place in the 2017 Fall semester.

After Dr. Cannon, was Dr. Jim Hastings and his trip to Malaysia and Singapore. “We will learn about the historic development of both countries,” Said Dr. Hastings, explaining what was planned for the course. “Especially the blend of cultures that has given each its distinctive contemporary identity.” Dr. Hastings plans on taking students to one of the temples to see what it is like. This is set to take place in the 2017 Fall semester as well.

Then came Dr. Luke Mill’s trip to Scotland and Northern England to learn more about the Vikings and their lifestyle. “We’ll look at the particular influence of the Vikings in England and learn how their fierce, illiterate paganism eventually mingled with a learned, and fairly docile, Anglo-Saxon Christianity.” Said Dr. Mills, explaining the plan for the course. According to the W’international reveal brochure, Dr. Mills plans on visiting some of the major Viking and Christian sites in Scotland and northern England, including Edinburgh and York, formerly a Viking city. This trip is set to take place in the 2018 Spring semester.

Aferwards, Dr. Erica Niland of the Biology Department took the floor to speak; She is taking students to Italy for her trip. “This course will focus on how tourism has impacted the economic development of family farms and sustainable agriculture in Italy,” Said Dr. Niland, explaining her plans for the course. “Aside from the cultural influences of the Italian cuisine, this seminar will focus on how true Italian cuisine concentrates on ingredients that have been grown locally.” The trip includes a trip to a local winery in Italy and will take place in the 2018 Spring Semester.

Dr. Sergio Castello of the Business Department came up next to speak about his trip. “I want to take you home” He said to the students. “I’m taking you to Barcelona, Spain.” According to the brochure, the students that take the seminar will study Catalonia’s culture from the perspective of language; Catalonia has its own language, Catalan. Students will also gain an understanding of the cultural dynamism and diversity of this development and the economic prospects going forward. “If you’re not a fan of the Barcelona soccer team now, you will be when you leave.” Said Dr. Castello.

Then, Dr. Dennis Harlow of the Political Science department concluded the night with the reveal of his trip to Germany and France. According to the brochure, The course’s purpose is to promote student understanding of how the present-day European Union works to integrate and unify Europe and provide a base for European economic development and competitiveness in global businesses. “We’re going to look into the benefits and consequences of Brexit for the EU.”

“I think we were really able to communicate the value of our programs and get students excited about the unique opportunity they have at Wingate to participate in an affordable experience abroad.” Said Ms. Armentrout. “The W’international experience is typically one of the best memories Wingate students have in their lives. I am honored to be a part of that.”

Edited by: Brea Childs

The madness during March Madness

Brandon Bowles, Staff Writer

It’s that time of year again. For the next three weeks, college basketball takes center stage in the world of sports. Fans across the country will have their eyes glued to their TV screens cheering on their favorite team, as well as wondering who is going to be the “Cinderella” team.

This is also a big event for casinos, as an estimated 70 million brackets will be submitted and $9 million will be wagered on the games, according to the American Gaming Association. (AGA)

It was surprising to learn that viewership has dropped the past few years with the exclusion of the 2015 tournament in which on the first day of the tournament, five games were decided by one point. This helped drive up ratings to the highest they have been in years.

One of the main reasons ratings are hurting, is the games have not been competitive in the first two rounds. Think about it, a 16 seed has never beaten a number one seed. If these games were more competitive it would draw more viewers.

The only people that pay attention to these games are the people who made a bracket, or bet on the game. People are not interested in wasting two hours watching a game, in which history says will not be competitive.

The selection process has become something that has continued to be debated among spot analyst. I agree that the team that wins their respective conference tournament should get an automatic bid.

What I do not agree with is the comity is never consistent in selecting the teams that do not get automatic bids. One year they based it off strength of schedule, the next year it was based off of wins against the top 25. They need to design a format that states what the requirements are to make the tournament; that way coaches will know what the comity values most.

I always look at the 5 vs 12 seeds and the 8 vs 9 seed, these games to me show the most potential for an upset. Over the years, the 12 vs 5 have been considered the “trap game.” This means that there is a possibility for the lower seed to win if the higher seed is not carful.

It is almost inevitable that a 12 seed will upset a 5 seed. The last time the twelve seed was unable to beat at least one 5 seed was back in 2007.

This year’s upset was Middle Tennessee against Minnesota. Most 12 seeds do not make it past the second round, if they win their first game with the exception of Oregon in 2013.

You would think the 8vs 9 seed is a pretty even match up but the past few years the 8 seed has had the upper hand. Last year all four 8 seeds made it past the first round only to be ousted in the nest round. Only seven 8 seeds have made it to the final four in NCAA tournament history.

One thing that I think is interesting about the NCAA tournament is the unpredictability of how the games will turn out. Any team can win on any given day. This is why it is called “March Madness.”

This year’s tournament has been a mixture of competitive and run away games. I enjoy the competitive games because they are able to keep my attention. On the other hand, I’m not a fan of runaway games because the outcome is usually predictable.

As the sweet sixteen begins next weekend it will be interesting to see what happens next. Will the powerhouse teams continue to fall like Villanova and Louisville did in the second round to Wisconsin and Michigan respectively. The only thing to do now is to stay tuned into the madness.

Photo source

Edited by: Brea Childs

Bulldogs top L-R to open SAC women’s basketball tournament


Maggie Smith, Staff Writer 

The Wingate Bulldogs beat the Lenoir-Rhyne Bears 56-46 at Cuddy Arena on Wednesday night to advance to the South Atlantic Conference women’s basketball semifinals.

Wingate has a 23-5 overall record, while Lenoir Rhyne ended their season with a 17-12 overall record.

Junior center Marta Miscenko had a double-double with 16 points and 11 rebounds. Sophomore guard Caroline Averette followed close behind,  adding 15 points for the Bulldogs. Senior guard Shelby Tricoli also contributed six points, and senior guard Amber Neely added added five points with a game-high of five assists as well.

Lenoir-Rhyne’s sophomore forward Madi Suddreth had 18 points, and senior forward Alecia Bell contributed 12 points.

A key player for the Bulldogs, Danasia Witherspoon,  was out with a knee injury.

The Bulldogs led the Bears 24-20 at the half. They were able to maintain a slight lead the whole game. L-R got as close as three points in the fourth quarter.

No. 3 seed Wingate will travel to Greenville, S.C. on Saturday to compete in the SAC Semifinals at 2 p.m. against seventh seed Catawba at Furman University. The Bulldogs are seeking a second consecutive SAC tournament championship.

Review: Two ‘new’ games were 10 years in the making

Danny Stueber, Staff Writer

(both games were announced a decade ago yet released within a month of each other)

Game development normally takes anywhere from 2-5 years and the quality can differ. A game made over a two-year cycle can be just as good and fun as one with that of a longer cycle but then you get the few games that end up in what is known as “development hell”. This is when a game takes much longer than normal to be made and this can result from changing companies or hardware, not being happy with a product, changing times, or a variety of other reasons.

The most famous example is for the game Duke Nukem Forever, a first-person shooter announced in April of 1997 that did not release until June of 2011. You would think this 14-year production cycle would lead to an amazing product but it was quite the opposite with dated graphics, awful presentation, out of touch references, and an overall sexist tone towards women that might have flown fine in the 90s but not in our current society.

All of this is a way of me leading up to two games that released in November of 2016 that each had around a 10-year life cycle yet the stars aligned to have them come out almost on top of each other. Are either of them a car wreck like Duke Nukem? No, but they do have their problems.

The Last Guardian (2007-2016)

First announced in February of 2007, the Last Guardian was to be the next game from Team Ico, the studio behind two of gaming’s most cherished classics Ico and Shadow of the Colossus. It was not heard from again until 2009 where a trailer was finally shown. After that, silence until the summer of 2015 where a new trailer was shown and confirmed its release in 2016. Then in November the game was finally released for PlayStation 4 after being initially announced for the PlayStation 3.


Credits by Sony Interactive Entertainment



If you ask me, the game was just ok. It was not like the previous 2 games, which were considered masterpieces in the gaming industry. You play as a boy who wakes up in a cave with a giant creature that resembles a bird mixed with a cat and a dog. At first he is hesitant to interact with the creature and same goes for the creature, but over the course of the game they realize they must help each other to escape where they are trapped and that’s it, that is the entire plot.

Now, I will not spoil the ending but I will say the strongest part of this game is its story telling. I was invested the whole way through and by the end I had a tear or two well up. You start to care for the creature, named Trico, and as he bonds with the boy you see how they go from nervous strangers to best friends.

The game is narrated with a made-up language so you do not hear much at times other than ambient noises and the boy communicating with Trico through sounds. It worked very well along with the great orchestrated soundtrack.

This is where the praise ends. The rest of the game is full of problems. On a technical level, it does not run well on PS4. Yes, it looks beautiful, but if there are ever any big action scenes occurring or even just a lot of grass or trees on screen, the game slows down to where it looks choppy.

I thought my console had crashed more than once. Whatever happened to make this game need almost 10 years of development and to jump to a new console must have also affected their compression abilities because it’s just rough.

Another problem is the controls feel like they are 10 years old, like back when they made the PlayStation 2 games. The boy controls like he’s running on butter and you never feel comfortable moving him or any objects around. This results in frustrating moments of trying to climb or throw something and you end up killing yourself instead.

The last glaring problem is with Trico himself. The studio is on record as stating they wanted to design him as if he was a real animal and they nail that completely. They nail it so well in fact, that it detracts from the fun that should be in a video game.

You will command him to do something and instead he will just stare, scratch his ear, walk around a bit, and then do what you asked him. Its cool how realistic he seems, but in a video game you don’t want to stand around waiting 30-40 seconds for every action to take place. Sometimes he wouldn’t even do the correct thing, which lead me to yelling at my television for maybe the first time in years at a game.

The best/worst part is by the end; Trico is doing everything in a snap and with no hesitation. This is good because from a story stand-point, it shows that him and the boy have completely bonded but from a gameplay stand-point, it frustrates you to see how much better the rest of the game could have been with him like that in the first place.

In all, The Last Guardian had a troubled cycle and for many years’ people assumed it had been cancelled. It finally released however but unlike its previous games, this one was mixed among players. Personally, I loved the story and world of the game but the game aspect was dreadful. I am not mad at all for playing it and I would even suggest it to someone else as long as they knew what they were getting into but at only 10-12 hours and it being such a burden to play, I do not see myself picking it up ever again.

Final Fantasy XV (2006-2016)

Announced in May of 2006, Final Fantasy XV was not even FFXV to begin with. It was first announced as Final Fantasy Versus 13, a game in the universe of their previous game series Final Fantasy XIII.


credit by Square Enix


The FFXIII franchise had three games in it and each was loved less and less by fans to the point of the company, Square Enix, decided to separate Versus 13 from the series and make it its own game which would later be called Final Fantasy XV (the fourteenth game was an online MMO released years prior).After 10 years, a name change, a massive overhaul to the entire story and game itself and a console generation, FFXV launched at the very end of November 2016 for the PlayStation 4, Xbox One, and PC.

The Final Fantasy franchise stretches back all the way to 1987 and is considered one of the crown jewels of the gaming world. Of course, not all games in the franchise are good or loved (like FF13 being panned by nearly everyone) but a few really stick out to many such as Final Fantasy 6,7,9,10,12, and 14.

After spending nearly 70 hours with Final Fantasy XV and doing literally everything possible in it, I can say it deserves to be up there with the greats even with its faults. You play as Noctis, a young prince who is being sent to marry Luna, a princess from a waring nation in the hopes of finally bringing peace to the world.

Along the way your friends Gladiolus, Prompto, and Ignis help you battle and survive until you can reach her, become king, and help unite their kingdoms. The premise is simple, yet it has been done before but it does enough to keep you interested. Some things happen and plans change and before you know it you are fighting to save the world from being covered in darkness forever where only demons will survive.

I was invested in the story because I liked the characters but not because of the story telling. It is told very poorly with plot holes and questions everywhere to the point of being confused every second. An example is a scene of Luna giving an inspirational speech of how she will love Noctis and he in turn cries from the “emotional moment” but at this point in the story we had not even been given a reason to believe they were in love and they had never even spoke face to face..

We are told they have been friends since childhood and they send letters to each other but never are shown a reason to believe they actually love each other so the emotions they want you to feel are not genuine. It is just a mess of a narrative and if the characters and futuristic fantasy setting (a land where magic and monsters are real but we have cars and modern technology of today) were not so amazing I would have hated it. The reason for this though is they wanted you to see the story from multiple outlets

What I mean by that is there is a FFXV movie that explains the war and what’s happening behind the scenes, a short anime on YouTube to show us more about the characters that the game itself lacks in telling us, and mobile experiences to bring it on home in what must be the most spread out story I have ever seen in a game.

If I had not watched the movie I would have been lost during some major plot points and had no clue who some characters are. It’s to the point where the company said they will be adding more to the story in the future,to address plot holes and confusing character development. This is all to say that when you beat the game and feel confused that it’s ok.

Story aside, the gameplay fares much better. FF games are always changing up the combat style but is mostly known for turn based combat. Noctis can blink around the battle field and fight with his friends against foes ranging from your common fantasy creatures all the way to monsters literally made of mountains so big that they can’t fit on your tv screen. It was one of the best feeling games I played last year and it never got boring or dull to fight anything.

Exploring and doing side quests were another small downer though. The world is beautiful but the main way of travel is to sit in a car with your buddies and drive only on designated roads to your locations. Until you unlock fast travel for areas, you literally must sit in the car sometimes up to 10 minutes just to get to your destination with nothing but a radio playing.

Side quests will also be time consuming because once you get a mission and complete it you must then travel back to where you received the mission to turn it in and be rewarded instead of being able to be rewarded right then and there like some current games.Some of game designs like this show how the game started ages ago. The game is bustling with content though, so if you can look past those minor gripes you will have a game that will last you well over 100 hours if you want.

The story is good even though it is told poorly, the combat is fluid and fun even if the camera sometimes fights you, the world is beautiful even if there is not much going on in it at times, and the game is overflowing in content even if it can get monotonous and a hassle at times.

Add all that up with fun collectables, great characters, and a fantastic musical score and you get a game that has many amazing things going for it even if each thing has something wrong as well. I highly suggest this game if you enjoy open worlds, memorable characters, fun fast gameplay, and want true value for your money. It might have taken 10 years for Final Fantasy XV to come out but unlike some other games that get stuck in Development Hell, this one truly was worth the wait.

The Last Guardian: 6.5/10
Final Fantasy XV 8/10

Edited by: Brea Childs